Know what your phone can handle

A realistic compatibility map—from 2D classics to demanding 3D games.

Winlator games demonstration

What Can It Run?

This is the fun part. A rough map of reality:

How well it runs Examples
Great - even on mid-range phones Stardew Valley, Terraria, Hollow Knight, Cuphead, FTL, Slay the Spire, Vampire Survivors, Into the Breach, Diablo II, Age of Empires II
Playable - strong phone + some tuning Skyrim, Fallout: New Vegas, GTA: San Andreas, Half-Life 2, Portal, Left 4 Dead 2, Torchlight II
Don't bother Modern AAA games (Elden Ring, Cyberpunk), online games with anti-cheat (Valorant, Fortnite)

People have even coaxed the PC version of Genshin Impact into running on flagship phones, which tells you how far this can stretch, even if that one is more party trick than daily driver.

More Than Games

Games are what really matter, but Winlator also provides other regular Windows programs. This can be useful for things like Notepad++, 7-Zip, IrfanView, and even older Office and Photoshop.

All the common Windows programs do have their Android counterparts, and thus the application side is not that important compared to the gaming side. But things get interesting when it comes to niche applications, something that your job relies on, and has no Android counterpart.

Also, with Winlator on a tablet using a Bluetooth keyboard and mouse, it really feels like running a small Windows PC.

What Your Phone Needs

Requirement Details
Android version 9.0 or newer
Processor 64-bit ARM (any modern phone)
RAM 4 GB minimum; 8 GB or more for 3D games
GPU Snapdragon (Adreno) chips work best; Mali GPUs work but struggle more
Storage A few hundred MB free, plus room for your games
Root Not needed, not used

Snapdragon phones are the comfortable choice; Winlator's fastest graphics driver (called Turnip) is built for Adreno GPUs. Samsung Exynos and other Mali-based phones can run Winlator, with more patience and lower settings. Don't underestimate the RAM line; modern Android eats a lot of it, and 3D games through a translation layer need headroom.

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